Thursday, 2 February 2017

Input and Output Devices

Input and Output Devices

Input devices

Enable user to enter commands and data.

Output devices
Enable computer to communicate information to user.
  •          Display and Sound
  •          Monitors
  •          Video Cards
  •          Projectors
  •          Sound Systems



Monitors
Most common output device.
Connected to video card.
Categorized by color output.
Monochrome o One color with black background.
Grayscale
o Varying degrees of gray
·         Color
o Display 16 to 16 million colors 

Cathode Ray Tube (CRT)
Most common type of monitor
Electrons fired from the back
Electrons excite phosphor to glow
Phosphor is arranged in dots called pixels (picture elements)

o Unique address of each pixel
Dot mask ensures proper pixel is lit
o Dot mask - sheet of metal perforated with holes    

CRT color
Phosphor dots arranged in triads
Red, green, and blue dots
Three colors blend to make colors
Varying the intensity creates new colors 
  
CRT vs. LCD (liquid-crystal display)
Very large
o Appr. 16 inch deep vs. a few inches deep
Very heavy
o Over 30 kg vs below 5 kg Use a lot of electricity     


Liquid-crystal display (LCD)
q Special liquid-crystal used for image display
q Liquid-crystal is transparent normally 
q Becomes opaque when charged with electricity 
q May not be clearly visible in bright light 
q Have limited viewing-angle

 Types 
  1.  Passive matrix LCD 
  2.  Active matrix LCD

  

 Passive matrix LCD
Pixels arranged in a grid
 Pixels are activated indirectly
o Activation through ICs (transistors)
 o Row and column are activated
 Animation can be blurry
o E.g. mouse pointer moved quickly would leave trail

  

 Active matrix LCD
 Each pixel is activated directly
 Pixels have 4 thin film transistors (TFTs)
 o One each for red, green, blue
o One for opaqueness
 Transistors arranged in a thin film
 Animation is crisp and clean 


 Drawbacks to LCD
  •   More expensive than CRT
  •  Must sit directly in front of screen
  •  Can be more fragile than CRT 

  
 Paper-white displays
 High contrast between fore and background
 Document designing
o E.g. newspaper and magazine composing

 Electro-luminescent displays (ELD)
  •  Similar to LCD q Uses phosphor held between 2 films to produce light
  •  Grid of wires send current through film


 Plasma monitor 
 Gas is excited to produce light 
 Intensity controlled by voltage applied at various points 
  
 Monitors impacts user effectiveness

Monitors should have
  • Crisp text
  • Clear graphics
  • Adjustable controls
  • Clear edges 
  •  

 Size of monitor
 Measured in inches
 Measured diagonally
 Actual size
o Distance from corner to corner
   Viewable size
o Useable portion of the screen 

  
 Resolution
  •  Number of pixels on the screen
  •  Higher number creates sharper images
  •  Higher number creates smaller images 

 Refresh rate

  •  Number of time the screen is redrawn
  •  Modern equipment sets this automatically
  •  Improper settings can cause eyestrain 



 Dot pitch 
  •  Distance between the same color dots 
  •  Ranges between .15 mm and .40 mm 
  •  Smaller creates a finer picture 
  •  Should be less than .22 for good quality 



  
 Video Cards

  • Device between the CPU and monitor 
  • Better cards result in better output
  • Removes burden of drawing from CPU
  • Have their own processor and RAM
  • Modern cards have up to 512 MB RAM
  • Capable of rendering 3D images 

  

 Eyestrain 
 Fatigue of the eyes 
 Steps to avoid 
  •  Choose a good monitor 
  •  Place the monitor 2 – 3 feet away 
  •  Center of screen below eye level 

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